New updates were made to the site!
A few new games are under development but aren't quite ready
yet. Please look forward to them.
System
- Cloudfare support: Improves speed for content delivery and also
an added layer of security. During times of harsh server load or
suspicious activity, it will enter a state where it will
automatically defend itself.
- Server: Maintenance Complete
- Server: Added multiple layers of added security. Will not
divulge this information
Taiko Kana:
New Game! (Unreleased)
- Gameboard created, game loop created
- Timer and FPS system created
- Grid system created
- Spawn system created
- Controller system implemented (WASD / Arrows)
- Movement of elements added
- Pause / Resume system implemented
- Changing tab or window will pause the game
- Collision system added but incomplete
- Guage system created
- Various game options created
Japanese
Hangman: New Game! (Unreleased)
- Basic functionality made which generates words and the player
can guess character by character
J-Spot
Social
- New J-Spot notifications appear at the top of the page
- J-Spot notifications at the top of the page also considers # of
new posts and updates accordingly and on a live basis
- Like system for first post of the j-spot thread has been
fixed.
- Youtube and Vimeo embedding works again.
Education
- New Vocabulary viewer page which lets you view all of your
vocabulary words!
- You can now search your vocabulary on a live basis (type in the
words and they'll show up!)
- You can now remove words from your vocabulary
- New navigation tabs for vocabulary system
- Re-organized some code
- Vocabulary tracker home now supports the my progress charts
instead of giving an error
- Set height of words you are struggling with the same as most
recent vocabulary added so that it doesn't look janky
General
- Resolved issue where if the emblem was in the database but not
in code, then it now shows a placeholder image
- The following emblems now have functional support:
1. Mochi Family
2. Blue Mochi
3. Green Mochi
4. Dark Heart
5. Chrysanthemum Flower
6. flagJapan.png
7. Halloween Moon
8. Birthday Girl
9. Placeholder (just in case an error occurs)
Events
- Removed old event from site
Errors
- No errors appear in the log files anymore
- Majority of warnings have been resolved
Yokai
Trainers: (Devevopment Build only)
- Generate a new player account
- Player yokai system which has base yokai information and the
player's yokai which supports its own name, stats etc…
- Yokai stats which currently supports an attribute system. When
points are allocated to the stat such as Vit, the max HP pool
increases. Currently supports Vit, Agi, Str, Int, luck.
- Numerous functions created to render player data
- XP and XP leveling system complete
- Yokai “Grades” From E Rank to S rank are supported. E Rank can
only support levels up to 10 while S rank can go all the way up to
level 60.
- Attribute to stats conversion system allows converting ability
points to actual metrics ie: let's say you have 2 points for vit
then maybe it will show up as 35HP or whatever
- Item management system created but only can be viewed, not used
practically
- Regions and region unlock system created but the player can't
send their yokai to discover this yet
- Player energy, coins, xp, and other attributes created. Energy
system is going to be important for going on adventures and
incubating new yokai etc…
- Player village gets generated on account creation but cannot be
used yet
- Yokai Happiness, Hunger and Tiredness levels created and can be
rendedered for display.
- Placeholder containers added which displays appropriate
data.
Have fun!