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Yokai Trainers Official Club - 2/16/22 - Progress Update
Yokai Trainers Official Club - 2/16/22 - Progress Update
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2/16/22 - Progress Update
OG JapplengRetro Heart
//Ogjappleng
Posted 770 days ago... Menu Button
I have made an update today but only after working on Jappleng for the day. I only had 2hrs or less to work on it but here's what has happened today.

UI
  • Repositioned Player Menu to be under the Player Yokai UI
  • Using Magic repopulates the magic list live so that if there isn't enough MP, it will gray out and be disabled
  • Element Type shown on Enemy UI
  • Element Type shown on Player UI

Combat
Note: In the current lore, magic is known as Jumon but it's easier to describe it as Magic during early development

  • Magic attack algorithm has been added, attack magic now functions as it should
  • Standard (Player) attack algorithm has been updated, attacks carry improved potency, infinite mitigation scaling and other considerations just like magic attacks.
  • Elemental System added. Currently supports the following types:
[ Standard ]
  • Fire
  • Air
  • Earth
  • Water

[ Elemental ]
  • Light
  • Dark
  • Void
  • 0-Type

  • Fire is strong against Air, Air is strong against Earth, Earth is strong against Water, Water is strong against Fire.
  • Light is strong against Dark and Dark is strong against Light.
  • Light and Dark are weak against Void
  • 0-Type is strong against void but weak against all other elements.
  • Elemental Bonus is either a 25% buff or 25% debuff
  • Healing items that uses a set value can now heal the player

Functionality
  • Made a clamp system to clamp data (avoids overflow like if you heal for 50HP but you're at 90HP and your max is 100HP, you shouldn't have 140HP after healing)

I was just told "wow you did all that in less than 2hrs!?" and yes, I did. Which really puts things into perspective on how difficult Jappleng as a website is when I can roll out features like this quickly. I still have a few more things to do to the base battle system and further testing but it seems like the battle system (phase 1) is pretty much complete.
Click to expand
OG JapplengRetro Heart
//Ogjappleng
Posted 770 days ago... Menu Button
Here is the progress screenshot. It's not much to look at but compared to the last update you can see some differences.

Click to expand
wanwanwanGakusei
//wanwanwan
Posted 769 days ago... Menu Button

I'm so excited to see what comes of this!

Reiko
//Reiko
Posted 769 days ago... Menu Button

dude that's sick!

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Awesome New Club Members
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Forest Slime - B
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Forest Slime - C
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Yokai Trainers: Build 90
127
Yokai trainers logo (Ear...
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Update to battle system ...
204
Update to battle system ...
212
Phase 1 battle system ne...
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Total Files: 17
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